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Exmoor - Dulverton & Dunkery

Exmoor

Dulverton & Dunkery

Exmoor - Dulverton & Dunkery

Can you save Exmoor National Park?

Regular price £10.99 GBP
Regular price Sale price £10.99 GBP
Sale Sold out
Trail format
Quantity
Spy Mission Themed Trail

Spy
Mission

5+ Hours Duration

5+ Hours

3 miles walking / 53 miles driving

3 / 53 miles

Not Wheelchair Accessible

Not
Accessible

Not Pushchair Accessible

Not
Accessible

Dog Friendly

Dog
Friendly

View full details

5* reviews from
8,000+ happy families

They are a really good and fun way to explore a new town or city, or your local area... Suitable for all ages. We are in our 70's.

– Laura Reeves

We were a group of 3 generations between 17 and 70ish – you really don't need to have children with you to enjoy these trails.

– Sarah Smith

Makes exploring towns really fun.

– Karunen Pillay Vencatasawmy

Great little adventures... and at £10.99 they are good value.

– L Stewart

Fantastic time spent exploring, treasure hunting, seeing new places.

– Jane Stevens

We got to see new places and things you wouldn’t notice, if you were simply walking round.

– Laura Beale

Brilliant fun, covering all ages. I've done these alone, with my teen kids and even did one as a first date!

– Zara Lyford

A great way of visiting a place in a way you wouldn't normally.

– DaveB3650

You look at features of towns you don't normally notice.

– Rachel Hill

Enjoyable solving clues and going to places in the town which we never knew existed.

– Mr Stephen Parnell

An excellent way of exploring a new or familiar place.

– Lucien Riviere

We learnt new details about a location we thought we knew.

– Kate Hood

Explore Exmoor Differently

Discover somewhere new - or rediscover somewhere you thought you knew.

A family reading a Treasure Trails booklet together on a sunny street
  • Follow a carefully planned self-guided route through the area
  • Use real landmarks and features to crack around 18 clever clues
  • Notice fascinating features you'd normally walk straight past
  • Great fun for everyone from 6 to 106
  • Around 5 hours of exploring
    Around 3 miles of walking
  • One trail is perfect for up to 5 people

How it Works

  1. 1. Choose how you want to explore

    Use the App, print your Trail at home, or let us print and post it to you.

  2. 2. Access it
    instantly

    Your App and PDF are ready immediately, whichever option you choose.

  3. 3. Explore
    & solve

    Follow the route and crack the sneaky clues along the way.

  4. 4. Submit
    your answer

    Enter your final
    answer online to
    reveal the ending.

Top secret!

We've got a mission for you in

Exmoor

Before the outbreak of World War 1, the stunning landscape of Exmoor National Park was chosen as the perfect location to train spies. A secret bunker was built to house top-secret surveillance equipment, and the code to access it was known only to a select few in the world of espionage. But unfortunately, none of them are around to reveal the code now.

But all hope is not lost! A set of clues has recently come to light, pointing to the location of the secret bunker. However, the Debadguys Agency has also gotten their hands on these clues, and time is running out. We need YOU, our top secret agents, to head to Exmoor and find the code before the Debadguys do. Are you up for the challenge?

Spy Mission Across Exmoor

Embark on a thrilling self-guided Spy Mission across the stunning landscapes of Exmoor National Park. Starting in the charming town of Dulverton, known as "The Gateway to the Moors," the trail will take you on an adventure through moorland, woodland, valleys, and farmland. Along the way, you'll encounter 10 stops, each with its own sneaky clue to help you crack the code.

As you journey towards the highest point on Exmoor, Dunkery Beacon, you'll be immersed in the beauty and tranquillity of this unique landscape. But don't let your guard down-the Debadguys are hot on your trail!

Exmoor National Park is calling… Are YOU ready to save the day and uncover the secret code?

Exmoor - Dulverton & Dunkery
Exmoor - Dulverton & Dunkery
Exmoor - Dulverton & Dunkery
From the case file
Exmoor - Dulverton & Dunkery

Everything you've uncovered has led to this...

Use the intelligence you've gathered, crack the final challenge and bring the mission to a successful close.

Trail Information

Trail Location

The Exmoor Treasure Trail starts at:

Kemps Way

Dulverton

Somerset

Somerset

TA22 9HL

England

Trail Details:

  • A Spy Mission themed driving and walking Treasure Trail around Exmoor
  • Ideal for discovering more about where you live or exploring somewhere new
  • Trails are done in your own time at your own pace
  • This Trail involves approximately 3 miles of walking and 53 miles of driving, and will take around 5+ hours to complete
  • This Trail is suitable for all ages from 6 - 106 (no children necessary!)
  • One Trail booklet is enough for 4-5 people
  • Circular loop Trail
  • Mobile phone text service for clue answers if you get stuck, ensuring that no mystery goes unsolved
  • This Trail can be sent to you in the post or downloaded today for instant Trailing fun!

More Information:

Navigating The Route

This is a circular driving Spy Mission around Exmoor: Dulverton & Dunkery, with Agents sent to Exmoor to find a long-lost code linked to a hidden bunker before the Debadguys get there first.

The operation covers 53 miles and should take 5+ hours to complete, with about 3 miles of walking over 7 stops. You'll start in Dulverton, then investigate moorland villages, harbour stops and historic streets before the mission finishes back at the area around Wheddon Cross, where you can continue north or south on the A396.

This Trail is not suitable for wheelchairs or pushchairs. Due to the fact that some sections of this Trail are set along narrow roads with cobbled or no pavements, unfortunately the Trail is not suitable for wheelchair users. One section also warns that the road is narrow with no pavement, so keep close to the sides.

Exmoor is populated by sheep, ponies and deer roaming freely on the open moorland. Care should be taken at all times whilst driving on the moors.

Getting There

By car: Start the mission in Dulverton (TA22 9EX). There are two pay and display car parks in Dulverton, plus some free on-street parking in the square.

As this is a driving route, you'll also use stopping points along the way. In Winsford, use the small car park just past the war memorial on the left (TA24 7JE), or park where safe to do so. At Porlock Weir car park (TA24 8PB), you will need to pay and display. At the end of Porlock village, use Doverhay car park (TA24 8QA); limited on-street parking is also available. In Dunster, park in Dunster village car park (TA24 6SE). At Wheddon Cross, use Wheddon Cross car park (TA24 7DU), on the right. At Dunkery Beacon, park in the small car park on the right.

By public transport: Make your way to Dulverton (TA22 9EX) to begin the operation. This is a 53 mile driving Trail with multiple stops around Exmoor, so plan how your squad will move between locations before setting off.

Need the Loo?

There are toilets at most stops, so Agents should have regular opportunities for a tactical comfort break during this 5+ hour operation.

Bring Your Furry Sidekicks

Four-legged Agents can join the mission 🐾

Dogs may need to be kept under close control on the open moorland because sheep, ponies and deer roam freely. The route also includes a narrow road with no pavement, so take extra care near traffic and keep canine recruits close when the investigation leaves safer ground.

Food & Drink Stops

Code-hunting across Exmoor takes decent field rations. There are plenty of refreshments available along the way, and a general store is passed in Winsford.

If you'd rather pack your own supplies, there is a small picnic area at Clue 06.

Want to Make a Day of It?

Porlock Weir harbour

Porlock Weir is a tidal harbour with a small home-based flotilla of yachts, with lots more visiting in spring and summer. Its history has a dramatic edge too: in 1052 Harold Godwinson came from Ireland with nine ships and plundered the area. Ideal intel for Agents who like their sea air with a side of raiding.

Dunster

Dunster is described as probably the largest and most intact medieval village in England, so it's well worth giving your squad extra time here. Time Team's Dig Village chose it as its first village to investigate, and the Trail takes in the National Park Information Centre, the Yarn Market, High Street and Church Street.

Dunkery Beacon

Dunkery Beacon is the highest geographical point in Somerset at 520m. For an optional extra challenge, follow the bridleway further up the road on the left to the beacon for spectacular views which are well worth the effort.

Winsford

Winsford includes the war memorial and a picnic area, making it a useful pause in the mission. It also comes with local legend in the shape of Tom Faggus, a 17th-century highwayman who haunted the area around Winsford and only robbed from the rich.

Dulverton Parish Church of All Saints

The mission begins by sending Agents to the Parish Church of All Saints, with early intel gathered in the church grounds. It's a fitting first stop before your crew heads deeper into Exmoor in pursuit of that long-lost code.

Mini Secret Agent Club

We have three super duper themed Clubs for your child to enjoy as part of their Treasure Trail experience.

Perfect for 4-8 year olds, the concept behind the Clubs is that your child will get a bundle of goodies to excite them about their forthcoming Trail experience, something to keep them entertained whilst travelling to and from the Trail, and something to be given on completion of the Trail as a keepsake.

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What is a Treasure Trail?