Explore Durham Differently
Discover somewhere new - or rediscover somewhere you thought you knew.

- Follow a carefully planned self-guided route through the area
- Use real landmarks and features to crack around 18 clever clues
- Notice fascinating features you'd normally walk straight past
- Great fun for everyone from 6 to 106
- Around 3 hours of exploring
Around 2.5 miles of walking - One trail is perfect for up to 5 people
How it Works
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1. Choose how you want to explore
Use the App, print your Trail at home, or let us print and post it to you.
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2. Access it
instantlyYour App and PDF are ready immediately, whichever option you choose.
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3. Explore
& solveFollow the route and crack the sneaky clues along the way.
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4. Submit
your answerEnter your final
answer online to
reveal the ending.
Ready for an adventure?
A trail of clues awaits in
Durham
Historians in Durham are in a frenzy after an ancient document was discovered alongside the 1216 Magna Carta, claiming that there was no Bishop in Durham during this pivotal year. This shocking revelation could tarnish the reputation of Durham, but it goes against all other historical records from that time. After extensive research, amateur sleuth Indy Past has uncovered evidence on a remote island off the Northumberland coast that will finally bring the truth to light. The document includes a map and cryptic clues that will lead to the location of this hidden cache. But Indy can't do it alone - they need the help of the Exploration Society and their top adventurers to crack the code and uncover the truth.
Embark on a Quest Through Durham's Riverside and Palace Green
Join the Exploration Society on an immersive and exciting self-guided quest through the picturesque Riverside and Palace Green areas of Durham. As you journey through these historic locations, you'll come across sneaky clues hidden in buildings, landmarks, and monuments, all leading you to the final destination.
Begin your adventure at Elvet Bridge, where the murky waters of the River Wear hold the key to this mystery. But beware, this quest won't be easy. Indy Past has always been one step ahead, and only the most daring and clever adventurers will be able to solve the riddles and uncover the hidden stash.
Are you ready to join the Exploration Society and embark on this vital quest? The truth awaits in Durham!
Your answers hold the key...
Uncover the hiding place and reveal the story behind the treasure.
Trail Information
Trail Information
Trail Location
The Durham City Treasure Treasure Trail starts at:
Millennium Place
Durham
County Durham
County Durham
DH1 1WA
England
Trail Details:
- A Treasure Hunt themed walking Treasure Trail around Durham
- Ideal for discovering more about where you live or exploring somewhere new
- Trails are done in your own time at your own pace
- This Trail is approximately 2.5 miles long and takes 3 hours to complete
- This Trail is suitable for all ages from 6 - 106 (no children necessary!)
- One Trail booklet is enough for 4-5 people
- Circular loop Trail
- Mobile phone text service for clue answers if you get stuck, ensuring that no mystery goes unsolved
- This Trail can be sent to you in the post or downloaded today for instant Trailing fun!
More Information:
Navigating The Route
This is a circular Treasure Hunt around Durham Riverside & Palace Green, with Adventurers helping Indy Past and the Exploration Society crack the clues and restore Durham's timeline after long-lost documents hidden on an island off the Northumberland coast reveal a mystery about the city's supposed 'gap year' in bishop history.
The quest covers approximately 2.5 miles and should take around 3 hours to complete. You'll begin in front of the Gala Theatre in Millennium Place, explore riverside paths, cross bridges, climb towards Palace Green and continue through Durham's historic streets before returning to the start area.
This Trail is not suitable for wheelchairs or pushchairs. The route follows pavements and a riverside path, but there are steps, cobbles and steep slopes in places, plus roads and bridges to cross.
Take particular care on South Street and Saddler Street, where Adventurers should keep to the pavement and take great care of vehicles. Keep Mini Explorers close near the riverside, on steps and at road crossings.
Getting There
By car: Start your quest in front of the Gala Theatre in Millennium Place, Durham (DH1 1WA). Park your expedition vehicle at Prince Bishops car park (DH1 3UJ), which is the recommended car park for this Trail.
By public transport: Durham's park and ride service can drop you at the start. Make your way to the Gala Theatre in Millennium Place to begin the adventure.
Need the Loo?
There are handy comfort stops along the way. Public toilets are available at the public library near Clue 01, then near Clues 13 and 17. There are also public toilets by Owengate on Palace Green.
Bring Your Furry Sidekicks
Four-legged Explorers can join the treasure hunt. 🐾
The route includes pavements, a riverside path, roads and bridges, with steps, cobbles and steep slopes in places. Keep canine companions close around traffic, especially on South Street and Saddler Street, and take care near the riverside and on steeper sections.
Food & Drink Stops
Treasure hunting across Durham is hungry work, so stock up with snacks before you start or seek out refreshment stops near Clues 08 to 09.
If you're packing your own provisions, the riverside between Clues 10 to 11 makes a great picnic spot before the quest climbs onwards.
Want to Make a Day of It?
Durham Cathedral
Durham Cathedral is the grand treasure on this route. Built 900 years ago around the shrine of St Cuthbert, it now displays a remarkable find from 1827, when his coffin was opened and a stunning gold cross covered in garnets was discovered amongst his robes. You can see it in the Cathedral's 'Treasures' exhibition.
Palace Green
Palace Green is the open space between the cathedral and castle, making it a natural place to pause and soak up the setting once the clue-cracking allows. The route suggests exploring it clockwise, with public toilets by Owengate nearby if your squad needs a practical pit stop too.
Durham's Riverside Bridges
The quest gives Explorers a proper riverside stretch, passing under and then on to Framwellgate Bridge, one of the stone bridges on the route. Look out for the cast-iron posts there, then continue as the path rises towards Prebends Bridge, where a stone spire shape is mentioned on the approach.
Market Place
The route finishes in the Market Place, where people have been shopping for over 1,000 years. The site of the indoor market used to be a Palace of the Raby family, which was forfeited after the Rebellion of the North in 1569 - a suitably historic finale for timeline-restoring Adventurers.
Mini Explorer Club
Mini Explorer Club
We have three super duper themed Clubs for your child to enjoy as part of their Treasure Trail experience.
Perfect for 4-8 year olds, the concept behind the Clubs is that your child will get a bundle of goodies to excite
them about their forthcoming Trail experience, something to keep them entertained whilst travelling to and from
the Trail, and something to be given on completion of the Trail as a keepsake.
Show more »
What is a Treasure Trail?
What is a Treasure Trail?
