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Alnwick - Wizard Landmarks

Alnwick

Wizard Landmarks

Alnwick - Wizard Landmarks

Help the Bureau of Bad Magic conjure up the culprit!

Regular price £10.99 GBP
Regular price Sale price £10.99 GBP
Sale Sold out
Trail format
Quantity
Detective Mystery Themed Trail

Detective
Mystery

1.5 Hours Duration

1.5 Hours

1 mile walking distance

1 mile

Wheelchair Accessible

Accessible

Pushchair Accessible

Accessible

Dog Friendly

Dog
Friendly

View full details

5* reviews from
8,000+ happy families

They are a really good and fun way to explore a new town or city, or your local area... Suitable for all ages. We are in our 70's.

– Laura Reeves

We were a group of 3 generations between 17 and 70ish – you really don't need to have children with you to enjoy these trails.

– Sarah Smith

Makes exploring towns really fun.

– Karunen Pillay Vencatasawmy

Great little adventures... and at £10.99 they are good value.

– L Stewart

Fantastic time spent exploring, treasure hunting, seeing new places.

– Jane Stevens

We got to see new places and things you wouldn’t notice, if you were simply walking round.

– Laura Beale

Brilliant fun, covering all ages. I've done these alone, with my teen kids and even did one as a first date!

– Zara Lyford

A great way of visiting a place in a way you wouldn't normally.

– DaveB3650

You look at features of towns you don't normally notice.

– Rachel Hill

Enjoyable solving clues and going to places in the town which we never knew existed.

– Mr Stephen Parnell

An excellent way of exploring a new or familiar place.

– Lucien Riviere

We learnt new details about a location we thought we knew.

– Kate Hood

Explore Alnwick Differently

Discover somewhere new - or rediscover somewhere you thought you knew.

A family reading a Treasure Trails booklet together on a sunny street
  • Follow a carefully planned self-guided route through the area
  • Use real landmarks and features to crack around 18 clever clues
  • Notice fascinating features you'd normally walk straight past
  • Great fun for everyone from 6 to 106
  • Around 1.5 hours of exploring
    Around 1 miles of walking
  • One trail is perfect for up to 5 people

How it Works

  1. 1. Choose how you want to explore

    Use the App, print your Trail at home, or let us print and post it to you.

  2. 2. Access it
    instantly

    Your App and PDF are ready immediately, whichever option you choose.

  3. 3. Explore
    & solve

    Follow the route and crack the sneaky clues along the way.

  4. 4. Submit
    your answer

    Enter your final
    answer online to
    reveal the ending.

Great detectives needed!

A mystery is waiting to be solved in

Alnwick

Alnwick is a town known for its charm and whimsicality, but lately, a dark cloud has been cast over its residents. A mysterious wizard has been wreaking havoc, casting spells that drain the town of its joy and merriment. But things took a sinister turn when young Joy Merryman was found lifeless after watching her favourite film. The Bureau of Bad Magic has launched an investigation, and it's up to YOU to enter the magical realm and help Detective Inspector Hocus-Pocus solve this dastardly case.

Magical Adventure Through Alnwick

Prepare for an immersive and exciting adventure as you embark on this self-guided walking trail through the charming town of Alnwick. As you journey through the town's winding streets and quaint landmarks, you'll uncover sneaky clues hidden in plain sight. Keep your eyes peeled for magical objects and familiar characters that will guide you on your quest to find the wicked wizard.

As you delve deeper into the trail, you'll encounter charming landmarks and quirky locations that will transport you into a world of magic and wonder. But beware, the wizard is always one step ahead, and only the most daring adventurers will be able to unravel the clues and bring joy back to the town.

Are YOU ready to take on the challenge and help Alnwick defeat the spoilsport wizard?

Alnwick - Wizard Landmarks
Alnwick - Wizard Landmarks
Alnwick - Wizard Landmarks
From the case file
Alnwick - Wizard Landmarks

Every clue brings you closer to the truth...

Piece together the evidence, identify the culprit and discover how the case ends.

Trail Information

Trail Location

The Wicked Wizard of Alnwick Treasure Trail starts at:

Market Place

Alnwick

Northumberland

Northumbria

NE66 1TN

England

Greenwell Road Car Park

Greenwell Road

Alnwick

Northumbria

NE66 1SF

England

Trail Details:

  • A Detective Mystery themed walking Treasure Trail around Alnwick
  • Ideal for discovering more about where you live or exploring somewhere new
  • Trails are done in your own time at your own pace
  • This Trail is approximately 1 mile long and takes 1.5 hours to complete
  • This Trail is suitable for all ages from 6 - 106 (no children necessary!)
  • One Trail booklet is enough for 4-5 people
  • Circular loop Trail
  • Mobile phone text service for clue answers if you get stuck, ensuring that no mystery goes unsolved
  • This Trail can be sent to you in the post or downloaded today for instant Trailing fun!

More Information:

Navigating The Route

This is a circular Detective Mystery around Alnwick's wizard landmarks, with Detectives helping Detective Inspector Hocus-Pocus investigate Joy Merryman's mysterious death and help identify the guilty sorcerer.

The investigation covers approximately 1 miles and should take around 1.5 hours to complete. You'll begin in Market Place, examine the cobbled Market Square and Market Cross, head close to the castle walls and large castle gates, investigate Bailiffgate, St Michael's Church, Northumberland Street and Pottergate Tower, then loop back to The Market Square / Market Place via the passage under the clock tower.

This Trail is wheelchair accessible and pushchair accessible. Watch out for uneven paving, the cobbled market square, diagonal cobbles across the Market Place and road crossings. One direction box also offers a step-free alternative through the passage under the clock tower.

Take care around traffic on Bailiffgate and Northumberland Street, and on roads where cars may be coming up the hill from the right. Keep to the pavement or right-hand side of the road where directed.

Getting There

By car: Start the case at Market Place, Alnwick (NE66 1TN). Greenwell Road car park (NE66 1SF) is an alternative parking option. A magical parking disc can be bought for £1 at local shops, which grants free parking here and at other car parks.

By public transport: Make your way to Market Place, Alnwick (NE66 1TN) to begin the investigation. The circular route brings you back to The Market Square / Market Place once the sorcerous evidence has been gathered.

Need the Loo?

Public toilets are available at Greenwell Road Car Park or in the market place, The Shambles, at the start and end of the Trail.

Bring Your Furry Sidekicks

Four-legged Detectives are welcome on this magical investigation 🐾

The route includes uneven paving, a cobbled market square, road crossings and stretches with traffic on Bailiffgate and Northumberland Street, so keep canine colleagues close, especially where cars may be coming up the hill from the right.

Food & Drink Stops

Spell-breaking can work up an appetite, but you'll never be far from snack stops as you investigate Alnwick's wizard landmarks.

Want to Make a Day of It?

Market Square and Market Cross

The Market Square is the hub of the town and has been a place of trade, entertainment and also wizardry for hundreds of years. Keep an eye on the Market Cross too - its stem dates back to the Middle Ages, making it a properly ancient piece of evidence.

Alnwick Castle

The route passes close to the castle walls and large castle gates, giving Detectives a tempting extra to investigate. Parts of Harry Potter, Transformers, Downton Abbey and Blackadder were filmed here, and the Poison Garden within the walls is full of toxic plants there for important research purposes.

St Michael's Church

The Trail enters the gates of St Michael's Church, a 600 year old church with gravestones and plenty of historic atmosphere. Look out for the unusual turret on the right side of the church, once used as a lookout to see when Scottish visitors may pay a visit.

Bailiffgate

Bailiffgate is described as the oldest street in Alnwick, so it deserves a slower look once the magical culprit is safely cornered. In 1424, the street and most of the town was burned by Scottish raiders, prompting plans for town walls - though funding came too late to prevent a second burning in 1448.

Pottergate Tower

Pottergate Tower is woven into the investigation itself, with Detectives inspecting it for evidence of recent magic before heading through it. Nearby, there's a grassy area at the bottom of Pottergate, plus the shortcut passage under the clock tower back to the Market Square.

Mini Detective Club

We have three super duper themed Clubs for your child to enjoy as part of their Treasure Trail experience.

Perfect for 4-8 year olds, the concept behind the Clubs is that your child will get a bundle of goodies to excite them about their forthcoming Trail experience, something to keep them entertained whilst travelling to and from the Trail, and something to be given on completion of the Trail as a keepsake.

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