Explore Salisbury Differently
Discover somewhere new - or rediscover somewhere you thought you knew.

- Follow a carefully planned self-guided route through the area
- Use real landmarks and features to crack around 18 clever clues
- Notice fascinating features you'd normally walk straight past
- Great fun for everyone from 6 to 106
- Around 2 hours of exploring
Around 1.6 miles of walking - One trail is perfect for up to 5 people
How it Works
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1. Choose how you want to explore
Use the App, print your Trail at home, or let us print and post it to you.
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2. Access it
instantlyYour App and PDF are ready immediately, whichever option you choose.
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3. Explore
& solveFollow the route and crack the sneaky clues along the way.
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4. Submit
your answerEnter your final
answer online to
reveal the ending.
Great detectives needed!
A mystery is waiting to be solved in
Salisbury
Attention all detectives! A heinous crime has been committed in the peaceful city of Salisbury. A charity's collection of beloved toys, donated by local children, has been destroyed, with toy parts scattered everywhere. And to make matters worse, a calling card was left behind by the notorious Extoyminator - a criminal who despises toys and is determined to destroy them all. It's up to YOU to use your detective skills and uncover the identity of this villain before it's too late. Are you ready for the challenge, detectives?
A Scavenger Hunt Through Salisbury's Cathedral & Gardens
Get ready for an exciting self-guided scavenger hunt that will take you on a journey through the tranquil and unique areas of Salisbury. Starting at Elizabeth Gardens, you'll patrol through the Cathedral Close, a beautiful area surrounding the stunning Gothic cathedral. Along the way, you'll discover stories and clues that will help you solve the mystery.
Don't waste any time, super sleuths. The destruction of the charity's toys has gone too far, and we need YOU to put an end to the Extoyminator's reign of terror. Good luck on your adventure!
Every clue brings you closer to the truth...
Piece together the evidence, identify the culprit and discover how the case ends.
Trail Information
Trail Information
Trail Location
The Salisbury 1 - Cathedral Close Treasure Trail starts at:
Lush House Car Park
Crane Bridge Road
Salisbury
Wiltshire
SP2 7TD
England
Trail Details:
- A self-guided detective mystery walking Trail around Salisbury.
- Ideal for kids aged 6 – 106!
- 1.6-mile ‘loop’ Trail (takes 2+ hours to complete at your own pace).
- Text message service with clues if you get stuck.
- Learn more about where you live or explore somewhere new.
- Download your Trail now for INSTANT FUN (or receive your copy in the post)!
More Information:
Essential Intel
Plan your investigation while the Cathedral Close is open - the Close gates are closed from 11pm to 7am.
If you are parking at Lush House Car Park, note that it has a 3 hours max stay. Longer stay parking is available 2 mins away at Old George Mall.
Navigating The Route
This is a Detective Mystery route around Salisbury Cathedral and Gardens, with Detectives investigating the destruction of a charity's toy collection and working to identify The Extoyminator before more toys are harmed.
The case covers 1.6 miles and should take around 2+ hours to complete. You'll explore the Cathedral Close, Queen Elizabeth Gardens and paths around the gardens and square, passing through the gates, around Choristers' Square and along West Walk as the evidence trail unfolds.
This Trail is wheelchair accessible and pushchair accessible. The route includes roads, a diagonal grass path and walking around the square in an anti-clockwise direction, so keep your squad together and follow the route carefully.
Take care around roads, traffic lights and crossings. The investigation also runs alongside a river in the gardens and through the Cathedral Close, where the gates are closed overnight from 11pm to 7am.
To leave the Close at the end, head right along West Walk or return along the path away from the Cathedral, following signs to High Street Gate, then head left to the car park. You could also exit the Close from Harnham Gate or St Ann's Gate.
Getting There
By car: Start your investigation at Lush House Car Park (SP2 7TD), using ///swept.camp.prices. This is the recommended car park and has a 3 hours max stay. Longer stay parking is available 2 mins away at Old George Mall (SP1 2PH).
By public transport: You can arrive by train or bus. The Cathedral is well signposted, so make your way towards the Cathedral area, then head for Lush House Car Park (SP2 7TD), using ///swept.camp.prices, to begin the case.
Need the Loo?
Useful comfort-break intel, Detectives: toilets can be found at the start point or in the Cathedral.
Bring Your Furry Sidekicks
For anyone bringing a four-legged sleuth, keep them close while you work the case. 🐾
The route includes roads, traffic lights, crossings, a diagonal grass path, garden paths and a riverside stretch, so leads are sensible around traffic and near the water. If you plan to head inside any venues, check their entry rules before you do.
Food & Drink Stops
Cracking a toy-smashing case takes sharp eyes and decent supplies.
Refreshments are available at the Museum or Cathedral cafes and restaurants, and at the cafe on the green in front of the Cathedral. The town centre is also a brief walk away if your team needs extra provisions.
Want to Make a Day of It?
Salisbury Cathedral
The Cathedral is described as the finest Gothic Cathedral in Britain, and it is the headline extra for this investigation. Built in 38 years from 1220 to 1258 using 60,000 tons of Chilmark Stone and 10,000 tons of Purbeck Stone, it later gained its 123m spire between 1310 and 1333. Inside, look out for Europe's oldest working clock, 365 windows, 8760 marble pillars and one of only four surviving original Magna Carta in the Chapter House.
Cathedral Close
The Close surrounds Salisbury Cathedral and sits right at the heart of the case. The route takes you through the gates, around Choristers' Square and along West Walk, making it a great place to slow the pace once the evidence has been gathered. Just remember that the Close gates close overnight from 11pm to 7am.
Queen Elizabeth Gardens
Queen Elizabeth Gardens gives the investigation a greener stretch. The route uses the gardens and a bridge, then continues along a path with the river alongside it - a good breather for Detectives who need a pause from suspicious toy-related activity.
The Rifles (Berkshire and Wiltshire) Museum
The route passes the front entrance gates and porch of The Rifles (Berkshire and Wiltshire) Museum in the Close. Keep an eye out for the small plaque with soldiers and a dog in silhouette, and the detail noting that the lease is effective from September 1978.
Arundells
Arundells is another Close landmark passed during the case. Henry of Blunsdon was the first canon to live on the site, while the present house was later home to former Prime Minister Sir Edward Heath - a neat historic extra once The Extoyminator's trail has gone cold.
Mini Detective Club
Mini Detective Club
We have three super duper themed Clubs for your child to enjoy as part of their Treasure Trail experience.
Perfect for 4-8 year olds, the concept behind the Clubs is that your child will get a bundle of goodies to excite
them about their forthcoming Trail experience, something to keep them entertained whilst travelling to and from
the Trail, and something to be given on completion of the Trail as a keepsake.
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What is a Treasure Trail?
What is a Treasure Trail?
